One cannot help but notice that, cinematically speaking, director Ridley Scott’s best days seem to be behind him. They were glorious days, though short lived; nothing after Blade Runner could compare to his second and third films. One might also note that he left his best days behind at precisely the time when he left behind science fiction. It is understandable, then, if one supposes that a return to the genre that made him might also be a return to form. Alas, it is not so. Scott’s latest feature, Prometheus, is a disappointment even for one whose expectations were not that lofty.
Prometheus returns us to the universe of Alien, that sublime work of sci-fi horror that remade an entire genre. This time, it is the late twenty-first century, a few decades before Ripley, Dallas, Parker, and the rest will land on LV426. Cave paintings all over the world, and from many different millennia, have been found to depict a giant gesturing to the stars as smaller, human forms worship him. Through means not satisfactorily explained, two scientists, Charlie Holloway (Logan Marshall-Green) and Elizabeth Shaw (Noomi Rapace), determine that this is an invitation from a race that created our kind. Not only that, but they are able to pinpoint the star system to which we have been beckoned. The infamous Weyland-Yutani corporation bankrolls a scientific expedition to the system and danger ensues.
A strange approach to the movie is taken, one which is a peculiar fit for a prequel to Alien. Whereas the original started when the story started, introduced us to believable characters whom we slowly came to know only by how they acted and interacted, and got down to the business of slowly creeping us out before scaring us senseless, Prometheus attempts a good deal more. It begins with an ill-advised prologue in which we see one of the mysterious beings, instead of discovering them for the first time with the crew later in the movie. After the prologue we see the prelude to the expedition, the scientists discovering one of the cave paintings, something rendered entirely unnecessary when they explain it all to the crew anyway after coming out of hypersleep. They even spend some time with character back story.